Professional situation
Summary
Thomas serves as Lead Advisor at Webb Ventures, Thomas contributes to the acquisition, underwriting, and asset management of large numbers of properties across the U.S. capital region. Thomas' work focuses on supporting portfolio growth through disciplined financial analysis, strategic market insights, and operational excellence.Previously, as CEO of Mirage Line Entertainment, Thomas Chenu drove the acquisition and modernization of UGC experiences. Previously, as Global Platform Development Lead at Iron Galaxy Studios (co-developed games like Call of Duty, Overwatch, Starfield, Uncharted, and Fortnite).Thomas Chenu guided strategic direction, forged key partnerships, and fostered a culture that prioritized people. Earlier in his career, Thomas advised government entities and major corporations on game development and community-building practices. His games accumulated over 10.7 billion visits worldwide.
Professional experiences
Advisor
Webb Ventures , Washington - Permanent
From November 2025 to Today
Responsible for supporting acquisition, underwriting, and asset management operations in multifamily and single-family properties.
● Conducting financial modeling, market analysis, and due diligence on prospective assets totaling $1B+ in cumulative transactions.
● Managing $85M in assets under management (AUM) and over 360 acquired units, contributing to portfolio growth and capital efficiency.
● Supporting deal structuring, valuation, and investment memoranda preparation for institutional and private investors.
Limited partner
Kameha Ventures , Paris
From March 2025 to Today
Head of go-to-market (gtm)
Atomontage
From August 2024 to September 2025
Spearheading strategic initiatives to drive market entry and growth across the enterprise, entertainment, and education sectors. This involves conducting market research, optimizing product-market fit, and securing strategic partnerships to enhance market presence.
Additionally focusing on capturing customer insights to refine our approach and lead a high-performing team, all contributing to the company's transition from R&D-centric to market-driven.
Ceo & board chair
Mirage Line Entertainment , Enfield - Permanent
From August 2024 to October 2025
Responsible for defining and executing the platform and ecosystem strategy across Mirage Line Entertainment’s ventures, with a focus on scalable game development, IP expansion, and long-term platform positioning.
• Led the acquisition, restructuring, and relaunch of multiple game titles, expanding the studio’s IP portfolio and strengthening platform readiness
• Established strategic partnerships to position Mirage Line as a trusted partner for platform-driven game development and interactive experiences
• Structured the company’s growth strategy and successfully raised over €1.65M at a €10M valuation
• Oversaw cross-functional teams to ensure alignment between creative vision, platform constraints, and commercial objectives
Global lead, platform development
Iron Galaxy Studios , Chicago - Permanent
From October 2023 to October 2024
Led platform development initiatives focused on enabling scalable, reusable systems across multiple gaming platforms, including UGC-driven ecosystems.
• Established the studio’s Brand & IP vertical, aligning platform strategy with long-term ecosystem growth
• Reduced game production costs by 25% through asset reuse and system standardization
• Optimized platform compatibility for lower-end devices, expanding accessibility and reach
• Reduced workforce requirements by 20% by streamlining development workflows and cross-training teams
• Accelerated onboarding and integration processes, reducing integration time by 50%
Head of production
Exclusible , London - Fixed-term
From August 2023 to November 2023
Oversaw platform-based game production across emerging ecosystems, including UEFN and Roblox, with a focus on scalability and operational efficiency.
• Built production infrastructure and workflows, reducing development timelines by 17%
• Directed operations across multiple UGC platforms, aligning creative output with platform constraints
• Designed and implemented the M&A strategy and infrastructure, enabling faster and more cost-efficient studio acquisitions
Production advisor
MillionPugs , Paris - Permanent
From July 2023 to June 2024
• Defined and executed user and partner acquisition strategies
• Helped secure $8M in successful fundraising initiatives.
Head of internal communications
Looty Games , Santa monica - Permanent
From January 2022 to August 2023
Led internal communication and organizational alignment initiatives to support platform growth and operational scalability.
• Designed and executed internal communication strategies across distributed teams
• Partnered with senior leadership to support company-wide initiatives and platform priorities
• Streamlined internal communication processes, significantly reducing overhead and misalignment
Studio manager
DevVine Studios , London
From May 2019 to July 2022
Managed daily operations across multiple games, driving workflow efficiency and productivity. Developed strategic plans for growth and profitability. Led and mentored game managers and staff, fostering a collaborative, high-performing culture. Ensured adherence to quality standards and consistent service delivery.
• Supervised a team of over 80 individuals.
• Achieved a remarkable milestone of over 650 million visits worldwide.
• Co-led development and live operations for over 10 high-performing games
• Built and managed large-scale player communities, some exceeding 700,000 members
Acting ceo & majority shareholder
EQUITIER , Paris - Permanent
From March 2019 to November 2023
Founded and led a platform-focused game studio delivering large-scale interactive experiences for public institutions and global brands.
• Created educational and promotional games for the French and Monaco Governments
• Oversaw global operations and platform-based game development
• Optimized team structures and asset libraries, reducing production costs by 30%
• Achieved 10.7B+ cumulative visits across all published games/experiences
• Partnered with major organizations such as Veolia, Marvel, Disney, Mattel and Vivendi
Additional training
Cambridge C1 Advanced
University Of Cambridge
2022 à Today
Degree
Languages
Anglais - Courant
Espagnol - Notion
Français - Langue maternelle
Skills
Hobbies
- Game Production
- Branding
- Management
- Communications
- Public Relations
- Strategy
- M&A
- Platform Architecture